Closing
The First
Superhuman Sports Games were held at Tokyo Tower. Four superhuman sports
matches were held and six new superhuman sports experience events were held.
Over 0
The
Superhuman Sports Society would like to hold a world tournament of superhuman
sports in 2020 alongside the Tokyo Olympics and Paralympics. The Superhuman
Sports Games were the starting point for the development of contests and the
cultivation of competitors to that end.
Bubble 1
Tournament
Contest 1, Bubble Jumper
A form of
sumo wrestling in which the wrestlers wear spring stilts on their legs and a
clear elastic bubble over their upper body and collide with each other.
Hado 1
Contest
2, HADO.
A battle
of “energy attacks” realized using augmented reality and motion sensing
technology, in which the contestants wear heads-up displays and sensors on
their arms. Contestants may move freely around the field as they cooperate in
an unfolding 3 vs. 3 battle. They fight in a virtual world by moving their arms
and legs in real life. This game has already been implemented at places such as
Huis Ten Bosch.
Over 1
Contest
3, Hover Crosse.
A
one-on-one ball sport in which contestants take offensive and defensive roles
and use HoverTrax, an electric scooter controlled solely through the shifting
of the user’s body weight, to move about on the field and throw balls into
three goals.
Carry 2
Contest
4, Carry Otto.
A racing
contest in which humans become one with their machines by controlling small
motors with reins. A sport that everyone can participate in from age 3 to 80,
including those who use wheelchairs and those who are intellectually disabled.
The moment you reach the goal decides the match.
Competitors
can sprint using home-made carts or the wheelchairs that they normally use. The
appeal of the contest is that you can freely use any kind of vehicle you like.
ToriTori
Competition
Experience 1, ToriTori.
A local
superhuman sport from Iwate Prefecture. The motif of this competition is the
bird-catcher that appears in Kenji Miyazawa’s novel Night on the Galactic
Railroad. Contestants compete to earn points by using a camera-mounted
drone to capture target drones.
Kart 1
Competition
Experience 2, HADO Kart.
An
augmented reality motorsport in the form of a battle. Contestants wear heads-up
displays and motion sensors while operating scooters and engage in virtual
magical combat against the backdrop of the real world.
Drift 2
Competition
Experience 3, Sli-de-lift.
A race in
which contestants vie with techniques such as drift driving in all-direction
power-assisted wheelchairs. Competitors can seize victory through skillful,
precise, and well-judged sharp maneuvers and tight turns.
Ball 1
Competition
Experience 4, Wheelchair Ball Shooting
Users of
wheelchairs and able-bodied individuals can compete on an even ground in this
ball sport, in which competitors use a ball-shooter instead of their hands. In
a one-on-one battle, competitors use air cannons to get as many balls into the
net over their opponent’s head as they can.
While
this is a serious sport designed to ease the difficulty wheelchair users have
in throwing balls, the light-heartedness does prompt laughter.
Arm
Competition
Experience 6, Rock Hand Battle.
Another
superhuman sport from Iwate. It recreates the combat that appears in an
original comic based on the tale of Mitsuishi Shrine in Morioka City.
Competitors face off wearing large, heavy, boulder-like “rock hands” and
compete to smash the small rocks off of each other’s hands.
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