2016年6月7日火曜日

Workshop Collection 10!


 The 10th Workshop Collection was held at Aoyama Gakuin University in Shibuya, Tokyo. It was packed with various projects as a new initiative to compile and to take a new step.

 In addition to diverse genres including molding, craft, digital, video, music, and dance as well as more than 100 workshop programs, there were numerous booths that utilized new technologies such as learning programming, 3D printer, and robot that are surging around the world.

 The new challenge was the Creative Kids Day that was held at the same time with the Workshop Collection. It was an effort to create places for children simultaneously around Japan. About 150 workshops all over Japan participated in this annual festival that supports childrens Creating.



 To reflect the trend of the time, there were more digital and programming education workshops. Numerous programming learning workshops participated that combined a small computer called Raspberry Pi and a programming language for children called Scratch developed by MIT.
 Workshop Collection host CANVAS and Google's collaboration programming learning project PEG also held game making and robot making workshops.


 Another characteristic of this year was the increase of robot workshops. I think we succeeded the expansion of digital, programming, and robotics.

 We went out from the campus to the city this time. Creative Kids Day was also held around Japan simultaneously. Workshops were also held in Aichi, Kyoto, and Okinawa. The original goal of the workshop was the nationwide development. It was finally achieved at the 10th year.


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