2017年12月5日火曜日

Superhuman Sports Games

Closing
The First Superhuman Sports Games were held at Tokyo Tower. Four superhuman sports matches were held and six new superhuman sports experience events were held.

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The Superhuman Sports Society would like to hold a world tournament of superhuman sports in 2020 alongside the Tokyo Olympics and Paralympics. The Superhuman Sports Games were the starting point for the development of contests and the cultivation of competitors to that end.

Bubble 1
Tournament Contest 1, Bubble Jumper
A form of sumo wrestling in which the wrestlers wear spring stilts on their legs and a clear elastic bubble over their upper body and collide with each other.

Hado 1
Contest 2, HADO.
A battle of “energy attacks” realized using augmented reality and motion sensing technology, in which the contestants wear heads-up displays and sensors on their arms. Contestants may move freely around the field as they cooperate in an unfolding 3 vs. 3 battle. They fight in a virtual world by moving their arms and legs in real life. This game has already been implemented at places such as Huis Ten Bosch.   

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Contest 3, Hover Crosse.
A one-on-one ball sport in which contestants take offensive and defensive roles and use HoverTrax, an electric scooter controlled solely through the shifting of the user’s body weight, to move about on the field and throw balls into three goals.

Carry 2
Contest 4, Carry Otto.
A racing contest in which humans become one with their machines by controlling small motors with reins. A sport that everyone can participate in from age 3 to 80, including those who use wheelchairs and those who are intellectually disabled. The moment you reach the goal decides the match.
Competitors can sprint using home-made carts or the wheelchairs that they normally use. The appeal of the contest is that you can freely use any kind of vehicle you like.

ToriTori
Competition Experience 1, ToriTori.
A local superhuman sport from Iwate Prefecture. The motif of this competition is the bird-catcher that appears in Kenji Miyazawa’s novel Night on the Galactic Railroad. Contestants compete to earn points by using a camera-mounted drone to capture target drones.

Kart 1
Competition Experience 2, HADO Kart.
An augmented reality motorsport in the form of a battle. Contestants wear heads-up displays and motion sensors while operating scooters and engage in virtual magical combat against the backdrop of the real world.

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Competition Experience 3, Sli-de-lift.
A race in which contestants vie with techniques such as drift driving in all-direction power-assisted wheelchairs. Competitors can seize victory through skillful, precise, and well-judged sharp maneuvers and tight turns.

Ball 1
Competition Experience 4, Wheelchair Ball Shooting
Users of wheelchairs and able-bodied individuals can compete on an even ground in this ball sport, in which competitors use a ball-shooter instead of their hands. In a one-on-one battle, competitors use air cannons to get as many balls into the net over their opponent’s head as they can.
While this is a serious sport designed to ease the difficulty wheelchair users have in throwing balls, the light-heartedness does prompt laughter.

Arm
Competition Experience 6, Rock Hand Battle.

Another superhuman sport from Iwate. It recreates the combat that appears in an original comic based on the tale of Mitsuishi Shrine in Morioka City. Competitors face off wearing large, heavy, boulder-like “rock hands” and compete to smash the small rocks off of each other’s hands.

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