2016年3月8日火曜日

New round of meetings for Strategic Council on Intellectual Property

 The government's Strategic Council on Intellectual Property has begun a new round of meetings regarding content. As per previous sessions, I am taking on the role of chairman.
 The construction of archives is a major topic of discussion.
 The Ministry of Education, Culture, Sports, Science and Technology is currently making a digital archive of art in various forms of media. It reports that It has already compiled basic data regarding 250 000 volumes of manga, 120 000 issues of magazines, 9000 titles of anime, and 35 000 games.
 The archiving of the National Diet Library was done 5 years ago at a cost of ¥12.7 billion, with the amendments made to the Copyright Act. For Japan to become a major archival nation, initiatives like this have to be repeated for about 5 more times.

 There are also fields in which citizens are proceeding autonomously. Mr. Ken Kutaragi, the creator of the Sony PlayStation, is currently building up a game archive. He asserts that in the midst of a world where data and information about past games is steadily becoming scattered and ultimately lost, it is essential to tackle this issue now.
 He says that broadcasted content and works from the past are disappearing, and the actual extent to which they still remain has yet to be ascertained.
 The construction of archives like this is progressing at an individual level, but there is no sector that unifies all the individual activities. It is important for policies to be made to bring them all together in a network or system.

 Various ministries have made statements about overseas expansion. The Ministry of Foreign Affairs is carrying out its diplomacy using Doraemon, Attack on Titan, and cosplay. The Ministry of Economy, Trade and Industry is using Chibi Maruko-chan and Gundam. Interesting.
 Incidentally, the Agency of Cultural Affairs reported that ¥850 million is spent each year to promote Japanese films. I do not understand why films are being promoted now, because I believe that instead of using the budget to promote films, putting it into comic markets and game archives would be more effective.
 Even if the government decides to invest part of the budget in them, to which areas should the budget go to, and for what purposes? There is the creation of content, the building of dynamic infrastructure, and the cultivation of talent. There is no consensus regarding this.

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